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__TOC__
__TOC__


{| align="right" width="290px" cellpadding="6" style="border:1px solid #c9a227; background:#fdf8e8; margin:0 0 1em 1em; border-radius:6px; font-size:90%;"
{| align="right" width="290px" cellpadding="6" style="width:270px; border:2px solid var(--hcf-diamond); background:var(--background-color-neutral); margin:0 0 1em 1em; font-size:90%; box-shadow:3px 3px 0 0 var(--hcf-bevel-dark);"
|- style="background:#c9a227; color:#ffffff;"
|- style="background:var(--hcf-diamond); color:var(--color-inverted);"
! colspan="2" style="font-size:120%; padding:8px; border-radius:5px 5px 0 0;" | Miner
! colspan="2" class="hcf-pixel" style="font-size:110%; padding:8px;" | Miner
|-
|-
| colspan="2" style="text-align:center;" | [[File:miner armor.png|260px]]
| colspan="2" style="text-align:center; padding:10px; background:var(--background-color-interactive-subtle);" | [[File:miner armor.png|260px]]
|-
|-
! style="text-align:left; background:#f7ecc9; width:40%;" | Armour
! style="text-align:left; background:var(--background-color-interactive-subtle); width:40%;" | Armour
| Iron (full set)
| Iron (full set)
|-
|-
! style="text-align:left; background:#f7ecc9;" | Role
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Role
| Resource gathering
| Resource gathering
|-
|-
! style="text-align:left; background:#f7ecc9;" | Armour value
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Armour value
| ?
| ?
|-
|-
! style="text-align:left; background:#f7ecc9;" | Difficulty
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Difficulty
| Low
| Low
|}
|}
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'''Miner''' is the only [[class]] not used in combat, instead, like the name suggests it's used for Mining. It simply grants a couple passive effects to assist in Mining
'''Miner''' is the only [[class]] not used in combat, instead, like the name suggests it's used for Mining. It simply grants a couple passive effects to assist in Mining


<div style="border-left:6px solid #c9a227; background:#fdf8e8; padding:10px 14px; margin:1em 0; border-radius:0 6px 6px 0;">
<div class="hcf-callout hcf-callout--note">
'''In short:''' Not a combat class, only useful for mining.
'''In short:''' Not a combat class, only useful for mining.
</div>
</div>
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* [[Class comparison]]
* [[Class comparison]]
* [[Diamond class|Diamond]]
* [[Diamond class|Diamond]]
* [[Bard]] · [[Rogue]] · [[Miner]]
* [[Bard]] · [[Rogue]] · [[Archer]]


[[Category:Classes]]
[[Category:Classes]]
[[Category:Combat]]
[[Category:Combat]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 19:05, 15 September 2026

Miner
File:Miner armor.png
Armour Iron (full set)
Role Resource gathering
Armour value ?
Difficulty Low

Miner is the only class not used in combat, instead, like the name suggests it's used for Mining. It simply grants a couple passive effects to assist in Mining

In short: Not a combat class, only useful for mining.

Activation

All four pieces must be iron. Losing a piece or taking it off disables the class immediately, taking your passive effects with it. Most servers apply a warmup after equipping before any effects are applied.

Energy

The Miners passive effects consist of Night Vision, Fire Resistance and Haste II, although on some servers, mining certain amounts of diamonds can upgrade these effects.

See also