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{{DISPLAYTITLE:Amerinide}}
{{DISPLAYTITLE:Archer (class)}}
{| align="right" cellpadding="6" style="width:270px; border:2px solid var(--hcf-diamond); background:var(--background-color-neutral); margin:0 0 1em 1em; font-size:90%; box-shadow:3px 3px 0 0 var(--hcf-bevel-dark);"
__TOC__
|- style="background:var(--hcf-diamond); color:var(--color-inverted);"
 
! colspan="2" class="hcf-pixel" style="font-size:110%; padding:8px;" | Amerinide
{| align="right" width="290px" cellpadding="6" style="border:2px solid var(--hcf-emerald); background:var(--background-color-neutral); margin:0 0 1em 1em; font-size:90%; box-shadow:3px 3px 0 0 var(--hcf-bevel-dark);"
|- style="background:var(--hcf-emerald); color:var(--color-inverted);"
! colspan="2" class="hcf-pixel" style="font-size:110%; padding:8px;" | Archer
|-
|-
| colspan="2" style="text-align:center; padding:10px; background:var(--background-color-interactive-subtle);" | [[File:Amerinide banner.png|240px|Amerinide]]
| colspan="2" style="text-align:center;" | [[File:archer armor.png|260px]]
|-
|-
! style="text-align:left; background:var(--background-color-interactive-subtle); width:40%;" | Networks
! style="text-align:left; background:var(--background-color-interactive-subtle); width:40%;" | Armour
| [[Kohi]], [[HCTeams]]
| Leather (full set)
|-
|-
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Leader
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Role
| [[Maihn]]
| Support
|-
|-
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Main rival
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Armour value
| [[Nightmare (faction)|Nightmare]]
| ?
|-
|-
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Roster size
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Difficulty
| 37 recorded
| High
|-
|-
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Era
! style="text-align:left; background:var(--background-color-interactive-subtle);" | Counters
| [[History of Hardcore Factions|Golden era]]
| [[Diamond]], [[Rogue]], [[Bard]]
|}
|}


'''Amerinide''' was a [[Hardcore Factions]] faction that competed on [[Kohi]] and [[HCTeams]] during the format's [[History of Hardcore Factions|golden era]]. It is widely regarded within the community as one of the strongest factions in the history of the format.
'''Archer''' is a ranged support [[class]] in [[Hardcore Factions]], active while wearing a full set of leather armour. Hitting an opponent with a bow Archer Tags them, making them receive more damage for a short period


<div class="hcf-callout hcf-callout--danger">
Although the Archer has a passive effect of Resistance II, the leather armor still makes the Archer a very weak class in terms of tanking damage. But from a distance the Archer still knows to sway a fight, as a Archer Tag on the right target (Like their bard) can be vital to the fight.
''The claims on this page about Amerinide's standing and its rivalry with [[Nightmare (faction)|Nightmare]] are recorded from community consensus and are not yet sourced. Map results, [[Citadel]] counts and VODs should be added. Rivalry accounts in particular tend to differ depending on which side is telling them.''
 
<div class="hcf-callout hcf-callout--warn">
'''In short:''' stand behind your team, optimally elevated, try to bow at the other teams' classes.
</div>
</div>


== Reputation ==
== Activation ==
<div class="hcf-callout hcf-callout--note">
All four pieces must be leather. Losing a piece mid-fight drops the class immediately, taking your passive effects with it. Most servers apply a warmup after equipping before Archer Tags can be applied.
Amerinide is commonly named among the best factions HCF produced. The reasons usually given are that it competed at the top on both major networks rather than one, that it fielded a deep roster with ten captains under a single leader, and that it consistently contested the events that decide maps.
 
Reputation claims of this kind are community consensus rather than measured fact, and the wiki records the claim as a claim. What would substantiate it is a [[Citadel]] record, map placements and results against the other top factions of the period.
 
<span style="color:var(--hcf-redstone);">''Needs: Citadel and Palace counts per map, map wins, and results head to head with the factions it is compared against.''</span>
</div>


== Rivalry with Nightmare ==
== Energy & Effects ==
<div class="hcf-callout hcf-callout--danger">
Just like the [[Bard]], the Archer has Energy, they can use Sugar and Feathers to get Speed III and Jump Boost VII respectively (Some servers have Iron for Resistance III). But the big difference besides only having these two (or three). Is that the Archer only grants the effect to itself, and not to any teammates or opponents.
Amerinide's rivalry with [[Nightmare (faction)|Nightmare]] is the one most often cited when the faction is discussed, and it came to a head on [[HCTeams Map X|Map X]].


The two were built differently. Nightmare ran a stable core across maps under [[Losty0]] and [[AutismPanda]], with roughly a dozen players appearing on consecutive rosters. Amerinide ran wider, with ten captains and a larger roster on its recorded map. Those are two different answers to the same problem of holding a map, which is part of why the matchup drew attention.
== Archer Tags ==
An Archer Tag is applied when you fully draw back your bow, and then hit an opponent with that shot. The duration and damage multiplication vary per server, but is typically around 10-15s and 10-15%.


The rosters also overlap. [[AutismPanda]], Nightmare's founder, appears on Amerinide's [[Kohi Map 23|Kohi Map 23]] roster, as do [[Muskett]], [[Gordan]], [[Spyno]] and [[Substain]], all of whom appear on Nightmare rosters. Players moving between rival factions across maps was normal, but it complicates any account of the rivalry as two fixed sides.
When in Archer, you're also immune to other Archers' Archer Tags.


<span style="color:var(--hcf-redstone);">''Needs: what actually happened on Map X. Citadel results, raids in either direction, EOTW outcome, and a VOD or recap thread. Both factions' accounts should be represented where they differ.''</span>
== Role in a fight ==
<div class="hcf-callout hcf-callout--tip">
<span class="hcf-callout-title">How to play it</span>
* '''Stay behind the frontline.''' Your effective range is as far as your bow can shoot, so stay at a distance
* '''Use terrain and elevation''' The Archer can use Jump Boost VII, so use that to get into positions that opponents can't easily reach.
* '''Save energy for the escape''' Use Speed III or Jump Boost VII to escape if an opponent comes close.
* '''Target other classes''' Hit other teams' [[Bard]]s and [[Rogue]]s. They already take a lot of damage, so archer tags will make them drop fast
</div>
</div>


== History ==
== Strengths and weaknesses ==
''Needs: when Amerinide formed and disbanded, which maps it played on each network, and how it performed.''
{| class="wikitable" style="width:100%;"
 
! style="background:var(--hcf-emerald); color:var(--color-inverted);" | Strengths !! style="background:var(--hcf-redstone); color:var(--color-inverted);" | Weaknesses
== Roster ==
=== Kohi Map 23 ===
37 members recorded.
 
{| class="wikitable sortable" style="font-size:92%;"
! Player !! Role !! Notes
|-
| style="background:var(--background-color-interactive);" | '''[[Maihn]]''' || style="background:var(--background-color-interactive);" | Leader || style="background:var(--background-color-interactive);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[Kyle]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[Alex]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[Zurbey]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" | Led [[XII (faction)|XII]] on Map 18
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[Colonel]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[AnEpicFlyingRock]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[SKTLE]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[Mettix]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[Gosu]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[luckyxstab]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| style="background:var(--background-color-interactive-subtle);" | '''[[Spyno]]''' || style="background:var(--background-color-interactive-subtle);" | Captain || style="background:var(--background-color-interactive-subtle);" |
|-
| [[Conv]] || ||
|-
| [[Fanyo]] || ||
|-
| [[Knite|knite]] || ||
|-
| [[Gumon]] || ||
|-
| [[HornyWhales]] || ||
|-
| [[Crig]] || ||
|-
| [[Substain]] || ||
|-
| [[Rain]] || ||
|-
| [[Grimm]] || ||
|-
| [[Seth]] || ||
|-
| [[Nam]] || ||
|-
| [[Streater]] || ||
|-
| [[Jake]] || ||
|-
| [[Josrr]] || ||
|-
| [[mohr]] || ||
|-
| [[Senoxe]] || ||
|-
| [[Dove]] || ||
|-
| [[Gordan]] || ||
|-
| [[theitcrowd1|theitcrowd]] || ||
|-
| [[CantSoar|Cantsoar]] || ||
|-
| [[Muskett]] || || Led [[Saber (faction)|Saber]] on Map 22
|-
| [[French]] || ||
|-
| [[switchupx|Switchupx]] || ||
|-
|-
| [[Oniontacobean|Onion]] || ||
| style="background:var(--background-color-success-subtle);" | Important for dealing Damage || style="background:var(--background-color-error-subtle);" | Low armor value
|-
|-
| [[Derpy]] || ||
| style="background:var(--background-color-success-subtle);" | Can deal damage from a distance || style="background:var(--background-color-error-subtle);" | Needs a line of sight
|-
|-
| [[AutismPanda]] || || Founder of [[Nightmare (faction)|Nightmare]]
| style="background:var(--background-color-success-subtle);" | Helpful for [[Kitsniping]] || style="background:var(--background-color-error-subtle);" | Useless in close quarters
|}
|}


== Achievements ==
== Gear and preparation ==
''Needs: [[Citadel]], [[Palace]], [[KOTH]] and [[Conquest]] results, and any map wins.''
Beyond the leather set, an Archer obviously carries a bow and arrows, enough Sugar and Feathers, the usual [[Ender pearl|pearls]] and [[potions]].


== See also ==
== See also ==
* [[Notable factions]]
* [[Class comparison]]
* [[Nightmare (faction)|Nightmare]]
* [[Diamond class|Diamond]]
* [[Kohi]] · [[HCTeams]]
* [[Bard]] · [[Rogue]] · [[Miner]]
* [[Map archive]]
* [[PvP techniques]]
* [[History of Hardcore Factions]]
* [[Citadel]]


[[Category:Factions]]
[[Category:Classes]]
[[Category:Hardcore Factions]]
[[Category:Combat]]
[[Category:Game mechanics]]

Latest revision as of 18:33, 15 September 2026

Archer
File:Archer armor.png
Armour Leather (full set)
Role Support
Armour value ?
Difficulty High
Counters Diamond, Rogue, Bard

Archer is a ranged support class in Hardcore Factions, active while wearing a full set of leather armour. Hitting an opponent with a bow Archer Tags them, making them receive more damage for a short period

Although the Archer has a passive effect of Resistance II, the leather armor still makes the Archer a very weak class in terms of tanking damage. But from a distance the Archer still knows to sway a fight, as a Archer Tag on the right target (Like their bard) can be vital to the fight.

In short: stand behind your team, optimally elevated, try to bow at the other teams' classes.

Activation

All four pieces must be leather. Losing a piece mid-fight drops the class immediately, taking your passive effects with it. Most servers apply a warmup after equipping before Archer Tags can be applied.

Energy & Effects

Just like the Bard, the Archer has Energy, they can use Sugar and Feathers to get Speed III and Jump Boost VII respectively (Some servers have Iron for Resistance III). But the big difference besides only having these two (or three). Is that the Archer only grants the effect to itself, and not to any teammates or opponents.

Archer Tags

An Archer Tag is applied when you fully draw back your bow, and then hit an opponent with that shot. The duration and damage multiplication vary per server, but is typically around 10-15s and 10-15%.

When in Archer, you're also immune to other Archers' Archer Tags.

Role in a fight

How to play it

  • Stay behind the frontline. Your effective range is as far as your bow can shoot, so stay at a distance
  • Use terrain and elevation The Archer can use Jump Boost VII, so use that to get into positions that opponents can't easily reach.
  • Save energy for the escape Use Speed III or Jump Boost VII to escape if an opponent comes close.
  • Target other classes Hit other teams' Bards and Rogues. They already take a lot of damage, so archer tags will make them drop fast

Strengths and weaknesses

Strengths Weaknesses
Important for dealing Damage Low armor value
Can deal damage from a distance Needs a line of sight
Helpful for Kitsniping Useless in close quarters

Gear and preparation

Beyond the leather set, an Archer obviously carries a bow and arrows, enough Sugar and Feathers, the usual pearls and potions.

See also