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<div style="font-size:240%; font-weight:bold; color:#26506b;">Welcome to the HCF Wiki</div>
<div style="font-size:240%; font-weight:bold; color:#26506b;">HCF Wiki</div>
<div style="font-size:115%; color:#444; margin-top:0.4em;">The community reference for Hardcore Factions — mechanics, classes, events and history.</div>
<div style="font-size:115%; color:#444; margin-top:0.4em;">A reference for Hardcore Factions: mechanics, classes, events, factions and history.</div>
<div style="margin-top:0.6em; font-size:95%;">Currently '''[[Special:Statistics|{{NUMBEROFARTICLES}}]]''' articles. [[Special:CreateAccount|Create an account]] to help out.</div>
<div style="margin-top:0.6em; font-size:95%;">'''[[Special:Statistics|{{NUMBEROFARTICLES}}]]''' articles so far. [[Special:CreateAccount|Make an account]] if you want to add something.</div>
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<div style="font-size:170%; font-weight:bold; color:#26506b;">[[Hardcore Factions|What is Hardcore Factions?]]</div>
<div style="font-size:170%; font-weight:bold; color:#26506b;">[[Hardcore Factions|What is Hardcore Factions?]]</div>
<div style="margin-top:0.4em; font-size:105%;">Claim land, build a base, gear up, and fight for control of the map — knowing that every death locks you out and the whole world resets when the season ends. Two rules define the format: the '''[[Deathban|deathban]]''' and the '''[[Map archive|timed map]]'''.</div>
<div style="margin-top:0.4em; font-size:105%;">You claim land, build a base, gear up, and fight other factions for control of the map. Every death locks you out of the server for a while, and the whole world gets wiped when the season ends. Those two rules are the [[Deathban|deathban]] and the [[Map archive|timed map]], and everything else follows from them.</div>
<div style="margin-top:0.6em;">'''<span style="font-size:110%;">→ [[Hardcore Factions|Read the full overview]]</span>'''</div>
<div style="margin-top:0.6em;">'''<span style="font-size:110%;">→ [[Hardcore Factions|Read the full overview]]</span>'''</div>
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<div style="font-size:150%; font-weight:bold; color:#4d3366;">[[Citadel]]</div>
<div style="font-size:150%; font-weight:bold; color:#4d3366;">[[Citadel]]</div>
The most important event in HCF. A fortified [[KOTH]] where '''pearling is disabled''' — four per map, one per week, and whoever wins the most is considered to have won the season.
The event that decides the map. It is a fortified [[KOTH]] with pearling turned off inside. Four run per map, one a week, and whoever takes the most is treated as having won the season.
<div style="margin-top:0.5em;">'''→ [[Citadel|Read about Citadel]]'''</div>
<div style="margin-top:0.5em;">'''→ [[Citadel|Read about Citadel]]'''</div>


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<div style="font-size:150%; font-weight:bold; color:#2f5a3f;">[[History of Hardcore Factions|History]]</div>
<div style="font-size:150%; font-weight:bold; color:#2f5a3f;">[[History of Hardcore Factions|History]]</div>
From the format's origins around 2012, through the '''golden era of 2013–2018''', the rejection of the 1.9 combat update, and the contraction that followed.
Where the format came from around 2012, the golden era of 2013 to 2018, why the community refused the 1.9 combat update, and what happened after that.
<div style="margin-top:0.5em;">'''→ [[History of Hardcore Factions|Read the full history]]'''</div>
<div style="margin-top:0.5em;">'''→ [[History of Hardcore Factions|Read the full history]]'''</div>
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<div style="font-size:130%; font-weight:bold; color:#26506b; border-bottom:2px solid #3a6b8c; padding-bottom:4px;">Classes</div>
<div style="font-size:130%; font-weight:bold; color:#26506b; border-bottom:2px solid #3a6b8c; padding-bottom:4px;">Classes</div>
Armour sets grant abilities and define your role in a fight.
Your armour set decides what you can do in a fight.
* '''[[Diamond class|Diamond]]''' — the frontline; highest armour, no abilities
* '''[[Diamond class|Diamond]]''', the frontline. Best armour, no abilities.
* '''[[Bard]]''' — buffs allies and debuffs enemies via energy
* '''[[Bard]]''', buffs your team and debuffs theirs using energy.
* [[Archer]] — ranged tagging and mobility
* [[Archer]], tags people at range.
* [[Rogue]] — burst damage and speed
* [[Rogue]], speed and burst damage.
* [[Miner]] — night vision and haste underground
* [[Miner]], night vision and haste underground.
See [[Class comparison]] for a side-by-side breakdown.
[[Class comparison]] puts them side by side.


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<div style="font-size:130%; font-weight:bold; color:#26506b; border-bottom:2px solid #3a6b8c; padding-bottom:4px;">Events</div>
<div style="font-size:130%; font-weight:bold; color:#26506b; border-bottom:2px solid #3a6b8c; padding-bottom:4px;">Events</div>
Scheduled fights are what keep a map alive between raids.
Scheduled fights are what keep a map busy between raids.
* '''[[Citadel]]''' — the map-deciding event
* '''[[Citadel]]''', the one that decides the map
* [[KOTH|King of the Hill]] and [[Conquest]]
* [[KOTH|King of the Hill]] and [[Conquest]]
* [[SOTW|Start of the World]] and [[EOTW|End of the World]]
* [[SOTW|Start of the World]] and [[EOTW|End of the World]]
* [[End portal]] control
* [[End portal]] control
* [[Map archive]] — past seasons and results
* [[Map archive]], past seasons and results


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<div style="font-size:130%; font-weight:bold; color:#26506b; border-bottom:2px solid #3a6b8c; padding-bottom:4px;">Mechanics</div>
<div style="font-size:130%; font-weight:bold; color:#26506b; border-bottom:2px solid #3a6b8c; padding-bottom:4px;">Mechanics</div>
* [[Deathban]] — why dying actually costs you
* [[Deathban]], why dying actually costs you
* [[Factions]] and [[Claiming]]
* [[Factions]] and [[Claiming]]
* [[Ender pearl cooldown|Pearl cooldowns]] and [[Combat tag|combat tagging]]
* [[Ender pearl cooldown|Pearl cooldowns]] and [[Combat tag|combat tagging]]
* [[God apples]], [[Potions]] and [[Spawners]]
* [[God apples]], [[Potions]] and [[Spawners]]
* [[Crates]], [[Loot]] and [[Kits]]
* [[Crates]], [[Loot]] and [[Kits]]
* [[Glossary]] — every term you'll hear in chat
* [[Glossary]], every term you'll hear in chat


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<div style="font-size:130%; font-weight:bold; color:#26506b; border-bottom:2px solid #3a6b8c; padding-bottom:4px;">Community</div>
<div style="font-size:130%; font-weight:bold; color:#26506b; border-bottom:2px solid #3a6b8c; padding-bottom:4px;">Community</div>
* [[Servers]] — the networks people played on
* [[Known factions]], every faction recorded here
* [[Notable factions]] — who dominated which map
* [[Faction tiers]], how factions get ranked and why people argue about it
* [[Notable players]] — the competitive scene
* [[Francophone players]], the French speaking scene
* [[PvP techniques]] — comboing, blockhitting, potting
* [[Servers]], the networks people played on
* [[Rules and punishments]]
* [[Rules and etiquette]], written rules and unwritten ones
* [[Help:Editing|How to edit this wiki]]
* [[Help:Editing|How to edit this wiki]]
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<div style="font-size:120%; font-weight:bold; color:#7a6115;">Help wanted</div>
<div style="font-size:120%; font-weight:bold; color:#7a6115;">Help wanted</div>
This wiki is young and most links above are red — that just means the page hasn't been written yet. Click any red link to start it. [[Special:WantedPages|The most-wanted pages]] shows what's linked most often and least written, and [[Special:AllPages|all pages]] lists what already exists.
Most of the links above are red, which just means nobody has written that page yet. Click one and you can start it. [[Special:WantedPages|Wanted pages]] shows what gets linked the most and written the least, and [[Special:AllPages|all pages]] lists what already exists.
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Revision as of 09:58, 8 September 2026

HCF Wiki
A reference for Hardcore Factions: mechanics, classes, events, factions and history.
72 articles so far. Make an account if you want to add something.
You claim land, build a base, gear up, and fight other factions for control of the map. Every death locks you out of the server for a while, and the whole world gets wiped when the season ends. Those two rules are the deathban and the timed map, and everything else follows from them.

The event that decides the map. It is a fortified KOTH with pearling turned off inside. Four run per map, one a week, and whoever takes the most is treated as having won the season.

Where the format came from around 2012, the golden era of 2013 to 2018, why the community refused the 1.9 combat update, and what happened after that.

Classes

Your armour set decides what you can do in a fight.

  • Diamond, the frontline. Best armour, no abilities.
  • Bard, buffs your team and debuffs theirs using energy.
  • Archer, tags people at range.
  • Rogue, speed and burst damage.
  • Miner, night vision and haste underground.

Class comparison puts them side by side.

Events

Scheduled fights are what keep a map busy between raids.

Mechanics
Community
Help wanted

Most of the links above are red, which just means nobody has written that page yet. Click one and you can start it. Wanted pages shows what gets linked the most and written the least, and all pages lists what already exists.